About

I'm Claudia Doppioslash, a game programmer most of the time, but I also draw, take photos and write, sometimes Interactive Fiction. In programming I care about interesting and innovative languages (I've written about Elm, Idris, Clojure, Purescript and more on LambdaCat) making the programming workflow much less annoying, making beautiful…

Games

With Starship CyberCook a realistic cooking simulation for iOS and GearVR. I made the physically based shaders, amongst other things. vTime a soon to be released VR social network for GearVR. On my own Tainted, an interactive fiction for the 2015 WAGChallenge Game Jam. The Man Who Killed Time, a…

Talks

NEXT: Erlang User Conference - Stockholm 06/07/2016 - Cambridge DDD Nights - Introduction to Elm 0.17 - (video&slides) 22/04/2016 Progscon - London - Elm: Finding the Functional in Reactive Programming - (video, slides) 26/03/2016 - Unity With The Best - Shader,…

Android Clojure Tutorial

I did a talk about Clojure on Android at our local Liverpool Clojure Dojo a few days ago. Recently a lot of work has been done to make Clojure on Android much better than what it used to be. There already a few advantages to Clojure on Android, namely being…

Phabricator on a subdomain on Digital Ocean

Phabricator is an interesting piece of software if you want to cooperate remotely with a number of programmers. Blender uses it to coordinate its various efforts. It's easy enough to get to run on Digital Ocean, which is cheap and fast. Get an account at Digital Ocean get a Lamp…